Spellbook

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Rank 3

Storm of Maddness
DurationFixed
EL2
fatigue1
magic points10
This spell must be cast by no less than 8 Halfmen at the same time (each casts the spell). It gathers the winds of the Light Side to form a burning storm of dust and sand that boils up in the space of 10 minutes. This storm covers an area with a radius of 50 Legats per Halfman and can move up to 100 Legats per Halfman each round. The storm is primarily intended to cause fear and to cover the movements of the Halfmen.

Anyone in the area of effect of the storm suffers near blindness (A/D-10), and must make a Physical roll resisted by 15 or be knocked down or battered about. In addition the storm causes a Fear 15 attack on everyone affected. The storm continues to rage for half an hour, or until none of the Halfmen involved remain.
Boost+1 half hour per Boost